using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace YYTetris
{
public enum GameStatus
{
Ready,
Play,
Pause,
Over
}
}
Thursday, January 28, 2010
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment